Layover
Product design | Visual branding
2025
Layover turns dead time in an airport into something usable: enter a terminal or a PNR and see what is open now, order a meal to the gate, book a lounge seat. I took it from zero to one across four surfaces, from the site travellers land on to the console the platform runs on.
Services:
Challenge:
An airport full of food and lounges, and no way to know what is open, how far it is, or whether you will make it back before boarding.
Role:
Lead product designer, zero to one: research, competitive analysis, information architecture and 20+ screens through to engineering handoff.

01
About
Travellers were not struggling to order, they were struggling to predict time.
Every airport sells you the same thing twice: a ticket out, and the two hours you have to spend before you can use it. The second one is a service nobody had bothered to design.
So this was never really a food-ordering project. It was an attempt to make an airport legible for the ninety minutes you are stuck inside it, which turned out to need four products rather than one.












Keep exploring

